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Fatal Instinct

Screenshots

  1. Levelshot
  2. Full resolution levelshot
  3. Birds-eye
  4. Top-down Full color

Arenas

  1. Bots
  2. Gametypes

Models

  1. Inline
  2. Model2

Sounds

  1. Background
  2. Overrides
  3. Other

Shaders

    Voxelized

    Coming soon. Reconstructed maps using only X/Y image data.

    Entities

    {
    "music" "music\fla22k_05.wav"
    "_color" ".29 .25 .29"
    "ambient" "20"
    "classname" "worldspawn"
    "message" "Fatal Instinct"
    }
    {
    "origin" "2528 2008 16"
    "target" "t225"
    "targetname" "t224"
    "randon" "1"
    "wait" "3"
    "classname" "target_delay"
    }
    {
    "origin" "2528 2032 16"
    "noise" "sound/world/1shot_droneboys_01.wav"
    "spawnflags" "4"
    "targetname" "t225"
    "classname" "target_speaker"
    }
    {
    "model" "*1"
    "target" "t224"
    "wait" "-1"
    "classname" "trigger_multiple"
    }
    {
    "classname" "misc_model"
    "model" "models/mapobjects/skel/skel02mid.md3"
    "angle" "225"
    "origin" "2589 2656 -31"
    }
    {
    "classname" "item_armor_shard"
    "origin" "1504 1820 -16"
    }
    {
    "classname" "target_position"
    "targetname" "t223"
    "origin" "2602 1862 68"
    }
    {
    "angle" "225"
    "classname" "info_player_intermission"
    "target" "t223"
    "origin" "2728 2040 56"
    }
    {
    "origin" "2464 1632 -16"
    "classname" "ammo_cells"
    }
    {
    "origin" "2144 1536 -16"
    "classname" "item_health_large"
    }
    {
    "origin" "1724 2560 152"
    "classname" "item_quad"
    "wait" "180"
    }
    {
    "origin" "1696 2464 -16"
    "classname" "ammo_bullets"
    }
    {
    "origin" "2176 2464 -16"
    "classname" "item_armor_combat"
    }
    {
    "origin" "1568 2216 152"
    "classname" "ammo_cells"
    }
    {
    "origin" "2496 2624 -16"
    "classname" "weapon_shotgun"
    }
    {
    "origin" "2144 1536 152"
    "classname" "ammo_rockets"
    }
    {
    "spawnflags" "4"
    "origin" "2272 1404 -8"
    "angle" "180"
    "target" "t222"
    "classname" "info_player_deathmatch"
    }
    {
    "origin" "1968 2544 -16"
    "targetname" "t46"
    "classname" "ammo_bullets"
    }
    {
    "origin" "1920 2548 -16"
    "targetname" "t46"
    "classname" "ammo_bullets"
    }
    {
    "origin" "1964 2588 -16"
    "targetname" "t46"
    "classname" "ammo_shells"
    }
    {
    "origin" "1920 2588 -16"
    "targetname" "t46"
    "classname" "ammo_cells"
    }
    {
    "origin" "1876 2588 -16"
    "targetname" "t46"
    "classname" "item_armor_combat"
    }
    {
    "origin" "2008 2524 -24"
    "targetname" "t222"
    "target" "t46"
    "classname" "target_give"
    }
    {
    "origin" "1600 1404 -16"
    "classname" "weapon_plasmagun"
    }
    {
    "origin" "2140 2016 16"
    "classname" "weapon_rocketlauncher"
    }
    {
    "target" "t222"
    "origin" "1600 1536 160"
    "spawnflags" "4"
    "angle" "90"
    "classname" "info_player_deathmatch"
    }
    {
    "spawnflags" "4"
    "target" "t222"
    "origin" "2688 2072 -8"
    "angle" "270"
    "classname" "info_player_deathmatch"
    }
    {
    "target" "t222"
    "origin" "2540 2552 -8"
    "spawnflags" "4"
    "angle" "180"
    "classname" "info_player_deathmatch"
    }
    {
    "target" "t222"
    "origin" "1470 2104 -8"
    "spawnflags" "4"
    "angle" "270"
    "classname" "info_player_deathmatch"
    }
    {
    "target" "t222"
    "origin" "1820 2556 -8"
    "spawnflags" "4"
    "angle" "0"
    "classname" "info_player_deathmatch"
    }
    {
    "target" "t222"
    "origin" "1436 1408 -8"
    "spawnflags" "4"
    "angle" "0"
    "classname" "info_player_deathmatch"
    }
    {
    "target" "t222"
    "classname" "info_player_deathmatch"
    "angle" "45"
    "spawnflags" "5"
    "origin" "1976 1848 24"
    }
    {
    "target" "t222"
    "classname" "info_player_deathmatch"
    "angle" "135"
    "spawnflags" "4"
    "origin" "2632 1646 -8"
    }
    {
    "origin" "2016 2144 16"
    "classname" "item_health_large"
    }
    {
    "classname" "item_health_large"
    "origin" "2724 1540 72"
    }
    {
    "classname" "misc_model"
    "model" "models/mapobjects/storch/storch2.md3"
    "angle" "270"
    "origin" "2496 2660 52"
    }
    {
    "classname" "light"
    "light" "20"
    "_color" "1.000000 0.501961 0.250980"
    "origin" "2495 2611 45"
    }
    {
    "classname" "light"
    "_color" "0.101820 0.063337 0.015798"
    "origin" "2496 2652 104"
    }
    {
    "origin" "2240 2466 52"
    "angle" "180"
    "model" "models/mapobjects/storch/storch2.md3"
    "classname" "misc_model"
    }
    {
    "origin" "2191 2467 45"
    "_color" "1.000000 0.501961 0.250980"
    "light" "20"
    "classname" "light"
    }
    {
    "origin" "2232 2466 104"
    "_color" "0.101820 0.063337 0.015798"
    "classname" "light"
    }
    {
    "classname" "misc_model"
    "model" "models/mapobjects/storch/storch_mid.md3"
    "angle" "315"
    "origin" "1424 2168 76"
    }
    {
    "classname" "light"
    "spawnflags" "0"
    "light" "100"
    "_color" "0.101820 0.063337 0.015798"
    "origin" "1424 2168 73"
    }
    {
    "classname" "light"
    "light" "10"
    "_color" "1.000000 0.501961 0.250980"
    "origin" "1442 2148 38"
    }
    {
    "origin" "1442 2148 2"
    "_color" "1.000000 0.501961 0.250980"
    "light" "5"
    "classname" "light"
    }
    {
    "origin" "2332 1404 52"
    "angle" "180"
    "model" "models/mapobjects/storch/storch2.md3"
    "classname" "misc_model"
    }
    {
    "origin" "2283 1405 45"
    "_color" "1.000000 0.501961 0.250980"
    "light" "20"
    "classname" "light"
    }
    {
    "origin" "2324 1404 104"
    "_color" "0.101820 0.063337 0.015798"
    "classname" "light"
    }
    {
    "classname" "misc_model"
    "model" "models/mapobjects/storch/storch2.md3"
    "angle" "180"
    "origin" "2800 2048 44"
    }
    {
    "classname" "light"
    "light" "20"
    "_color" "1.000000 0.501961 0.250980"
    "origin" "2751 2049 37"
    }
    {
    "classname" "light"
    "_color" "0.101820 0.063337 0.015798"
    "origin" "2792 2048 96"
    }
    {
    "origin" "1936 2224 108"
    "angle" "315"
    "model" "models/mapobjects/storch/storch_mid.md3"
    "classname" "misc_model"
    }
    {
    "origin" "1936 2224 105"
    "_color" "0.101820 0.063337 0.015798"
    "light" "100"
    "spawnflags" "0"
    "classname" "light"
    }
    {
    "origin" "1954 2204 70"
    "_color" "1.000000 0.501961 0.250980"
    "light" "10"
    "classname" "light"
    }
    {
    "classname" "light"
    "light" "5"
    "_color" "1.000000 0.501961 0.250980"
    "origin" "1954 2204 34"
    }
    {
    "classname" "misc_model"
    "model" "models/mapobjects/storch/storch_mid.md3"
    "angle" "135"
    "origin" "2352 1808 108"
    }
    {
    "classname" "light"
    "spawnflags" "0"
    "light" "100"
    "_color" "0.101820 0.063337 0.015798"
    "origin" "2352 1808 105"
    }
    {
    "classname" "light"
    "light" "10"
    "_color" "1.000000 0.501961 0.250980"
    "origin" "2334 1828 70"
    }
    {
    "origin" "2334 1828 34"
    "_color" "1.000000 0.501961 0.250980"
    "light" "5"
    "classname" "light"
    }
    {
    "origin" "1504 1776 -16"
    "classname" "item_armor_shard"
    }
    {
    "classname" "item_armor_shard"
    "origin" "1504 1728 -16"
    }
    {
    "origin" "1504 1680 -16"
    "classname" "item_armor_shard"
    }
    {
    "classname" "target_speaker"
    "noise" "sound/world/fire1.wav"
    "origin" "2276 1404 112"
    "spawnflags" "1"
    }
    {
    "spawnflags" "1"
    "origin" "2316 1836 112"
    "noise" "sound/world/fire1.wav"
    "classname" "target_speaker"
    }
    {
    "classname" "target_speaker"
    "noise" "sound/world/fire1.wav"
    "origin" "1956 2204 112"
    "spawnflags" "1"
    }
    {
    "spawnflags" "1"
    "origin" "1452 2132 72"
    "noise" "sound/world/fire1.wav"
    "classname" "target_speaker"
    }
    {
    "classname" "target_speaker"
    "noise" "sound/world/fire1.wav"
    "origin" "2204 2460 72"
    "spawnflags" "1"
    }
    {
    "spawnflags" "1"
    "origin" "2484 2628 72"
    "noise" "sound/world/fire1.wav"
    "classname" "target_speaker"
    }
    {
    "classname" "target_speaker"
    "noise" "sound/world/fire1.wav"
    "origin" "2748 2044 72"
    "spawnflags" "1"
    }
    
    

    Trace-maps

    1. Single pass
    2. Area mask
    3. Basic top-down
    4. Skybox height-map
    5. Skybox bottom-up
    6. Ground height-map
    7. Occupyable Spaces
    8. Skybox volumes (monochrome)
    9. Skybox volumes (RGB = top, bottom, diff)
    10. Skybox volumes (45 degrees)
    11. Mins/Maxs
    12. Scaled
    13. Multipass
    14. Volumetric
    15. Atmospheric
    16. Blueprint
    17. Path-finding
    18. Faceted
    19. Perspective
    20. Heatmaps
    21. Predator