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Introduction

Screenshots

  1. Levelshot
  2. Full resolution levelshot
  3. Birds-eye
  4. Top-down Full color

Arenas

  1. Bots
  2. Gametypes

Models

  1. Inline
  2. Model2

Sounds

  1. Background
  2. Overrides
  3. Other

Shaders

    Voxelized

    Coming soon. Reconstructed maps using only X/Y image data.

    Entities

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    "target" "t821"
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    }
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    }
    {
    "classname" "func_timer"
    "target" "t809"
    "spawnflags" "1"
    "wait" "60"
    "random" "13"
    "origin" "730 -729 48"
    }
    {
    "classname" "target_speaker"
    "noise" "sound/world/tim_weird2.wav"
    "targetname" "t809"
    "origin" "704 -757 48"
    }
    {
    "origin" "116 -389 48"
    "random" "4"
    "wait" "12"
    "spawnflags" "1"
    "target" "t810"
    "classname" "func_timer"
    }
    {
    "origin" "90 -417 48"
    "targetname" "t810"
    "noise" "sound/world/tim_zap.wav"
    "classname" "target_speaker"
    }
    {
    "model" "*12"
    "_minlight" "0.1"
    "team" "richard"
    "angle" "180"
    "classname" "func_door"
    "lip" "16"
    }
    {
    "model" "*13"
    "_minlight" "0.1"
    "team" "richard"
    "classname" "func_door"
    "angle" "360"
    "lip" "16"
    }
    {
    "origin" "-1070 -1416 88"
    "_color" "0.501961 1.000000 0.000000"
    "light" "5"
    "classname" "light"
    }
    {
    "origin" "-464 693 144"
    "_color" "0.000000 0.666667 1.000000"
    "light" "10"
    "classname" "light"
    }
    {
    "origin" "-1472 -1416 -8"
    "angle" "360"
    "model" "models/mapobjects/console/console.md3"
    "classname" "misc_model"
    }
    {
    "classname" "light"
    "light" "20"
    "origin" "-1084 -1040 76"
    }
    
    

    Trace-maps

    1. Single pass
    2. Area mask
    3. Basic top-down
    4. Skybox height-map
    5. Skybox bottom-up
    6. Ground height-map
    7. Occupyable Spaces
    8. Skybox volumes (monochrome)
    9. Skybox volumes (RGB = top, bottom, diff)
    10. Skybox volumes (45 degrees)
    11. Mins/Maxs
    12. Scaled
    13. Multipass
    14. Volumetric
    15. Atmospheric
    16. Blueprint
    17. Path-finding
    18. Faceted
    19. Perspective
    20. Heatmaps
    21. Predator