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The Stronghold

Screenshots

  1. Levelshot
  2. Full resolution levelshot
  3. Birds-eye
  4. Top-down Full color

Arenas

  1. Bots
  2. Gametypes

Models

  1. Inline
  2. Model2

Sounds

  1. Background
  2. Overrides
  3. Other

Shaders

    Voxelized

    Coming soon. Reconstructed maps using only X/Y image data.

    Entities

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    "origin" "32 160 40"
    }
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    "classname" "target_remove_powerups"
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    }
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    "model" "*1"
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    }
    {
    "classname" "target_location"
    "origin" "24 -600 72"
    "message" "Blue Lower Perimeter"
    }
    {
    "classname" "target_location"
    "message" "Blue Upper Balcony"
    "origin" "32 -928 344"
    }
    {
    "classname" "target_location"
    "message" "Middle Battlegrounds"
    "origin" "32 576 112"
    }
    {
    "classname" "target_location"
    "message" "Blue Lower Entrance"
    "origin" "-384 -1248 112"
    }
    {
    "classname" "target_location"
    "message" "Blue Base"
    "origin" "32 -2080 344"
    }
    {
    "classname" "ammo_shells"
    "origin" "-16 1760 16"
    }
    {
    "classname" "ammo_cells"
    "origin" "80 1760 16"
    }
    {
    "classname" "ammo_slugs"
    "origin" "32 1728 16"
    }
    {
    "classname" "ammo_rockets"
    "origin" "32 1792 16"
    }
    {
    "classname" "ammo_bullets"
    "origin" "32 2360 16"
    }
    {
    "classname" "item_health"
    "origin" "32 2440 16"
    }
    {
    "model" "*2"
    "classname" "trigger_hurt"
    "spawnflags" "12"
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    {
    "classname" "item_health_small"
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    {
    "classname" "item_health"
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    {
    "classname" "ammo_slugs"
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    {
    "classname" "ammo_rockets"
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    {
    "classname" "ammo_bullets"
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    "classname" "ammo_cells"
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    "team" "plasma"
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    {
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    "spawnflags" "1"
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    {
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    "noise" "sound/world/fire1.wav"
    "spawnflags" "1"
    "classname" "target_speaker"
    }
    {
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    "model" "models/mapobjects/gratelamp/gratelamp.md3"
    "classname" "misc_model"
    "angle" "180"
    }
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    "light" "60"
    "classname" "light"
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    }
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    "classname" "item_regen"
    "team" "middle"
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    {
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    "classname" "item_health"
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    {
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    {
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    "classname" "item_armor_shard"
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    {
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    {
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    "classname" "item_armor_shard"
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    {
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    {
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    {
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    "classname" "item_health"
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    {
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    "classname" "item_health_small"
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    {
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    "classname" "item_health_small"
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    {
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    {
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    "classname" "item_health_small"
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    {
    "model" "*3"
    "dmg" "999"
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    "classname" "trigger_hurt"
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    {
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    {
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    "classname" "ammo_cells"
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    {
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    "classname" "ammo_slugs"
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    {
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    "classname" "ammo_rockets"
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    {
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    "classname" "ammo_bullets"
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    {
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    {
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    "classname" "ammo_slugs"
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    {
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    "classname" "ammo_rockets"
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    {
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    {
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    {
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    {
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    "classname" "ammo_cells"
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    {
    "spawnflags" "1"
    "origin" "24 -216 216"
    "classname" "weapon_railgun"
    }
    {
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    "classname" "item_armor_combat"
    }
    {
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    "classname" "item_armor_shard"
    }
    {
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    "classname" "ammo_rockets"
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    {
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    "classname" "item_health"
    }
    {
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    "classname" "item_health"
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    {
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    "classname" "ammo_slugs"
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    {
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    "classname" "ammo_shells"
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    {
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    {
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    "classname" "item_armor_combat"
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    {
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    "classname" "ammo_rockets"
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    {
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    {
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    {
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    {
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    {
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    {
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    {
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    "classname" "item_armor_shard"
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    {
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    "origin" "-536 -848 16"
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    {
    "classname" "item_health"
    "origin" "624 -192 16"
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    {
    "classname" "item_health_small"
    "origin" "-24 -664 208"
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    {
    "classname" "item_health_small"
    "origin" "72 -616 208"
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    {
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    "classname" "item_health_small"
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    {
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    {
    "classname" "item_health_small"
    "origin" "-24 -568 208"
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    {
    "origin" "448 -1248 112"
    "message" "Blue Lower Entrance"
    "classname" "target_location"
    }
    {
    "origin" "848 -1408 344"
    "message" "Blue Upper Base Entrance"
    "classname" "target_location"
    }
    {
    "classname" "target_location"
    "message" "Blue Upper Base Entrance"
    "origin" "-808 -1400 344"
    }
    {
    "message" "Blue Lower Perimeter"
    "origin" "-160 -928 72"
    "classname" "target_location"
    }
    {
    "classname" "target_location"
    "origin" "224 -928 72"
    "message" "Blue Lower Perimeter"
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    {
    "message" "Red Lower Perimeter"
    "origin" "40 1752 72"
    "classname" "target_location"
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    {
    "origin" "32 2080 344"
    "message" "Red Upper Balcony"
    "classname" "target_location"
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    {
    "origin" "448 2400 112"
    "message" "Red Lower Entrance"
    "classname" "target_location"
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    {
    "origin" "32 3232 344"
    "message" "Red Base"
    "classname" "target_location"
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    {
    "classname" "target_location"
    "message" "Red Lower Entrance"
    "origin" "-384 2400 112"
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    {
    "classname" "target_location"
    "message" "Red Upper Base Entrance"
    "origin" "-784 2560 344"
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    {
    "origin" "872 2552 344"
    "message" "Red Upper Base Entrance"
    "classname" "target_location"
    }
    {
    "classname" "target_location"
    "origin" "224 2080 72"
    "message" "Red Lower Perimeter"
    }
    {
    "message" "Red Lower Perimeter"
    "origin" "-160 2080 72"
    "classname" "target_location"
    }
    {
    "origin" "24 3008 -352"
    "targetname" "t31"
    "classname" "target_remove_powerups"
    }
    {
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    "target" "t31"
    "classname" "trigger_multiple"
    }
    
    

    Trace-maps

    1. Single pass
    2. Area mask
    3. Basic top-down
    4. Skybox height-map
    5. Skybox bottom-up
    6. Ground height-map
    7. Occupyable Spaces
    8. Skybox volumes (monochrome)
    9. Skybox volumes (RGB = top, bottom, diff)
    10. Skybox volumes (45 degrees)
    11. Mins/Maxs
    12. Scaled
    13. Multipass
    14. Volumetric
    15. Atmospheric
    16. Blueprint
    17. Path-finding
    18. Faceted
    19. Perspective
    20. Heatmaps
    21. Predator