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The Proving Grounds II

Screenshots

  1. Levelshot
  2. Full resolution levelshot
  3. Birds-eye
  4. Top-down Full color

Arenas

  1. Bots
  2. Gametypes

Models

  1. Inline
  2. Model2

Sounds

  1. Background
  2. Overrides
  3. Other

Shaders

    Voxelized

    Coming soon. Reconstructed maps using only X/Y image data.

    Entities

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    "ambient" "30"
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    "classname" "ammo_bullets"
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    "wait" "15"
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    {
    "spawnflags" "0"
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    "classname" "item_health_small"
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    {
    "classname" "ammo_rockets"
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    "light" "100"
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    "spawnflags" "0"
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    {
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    {
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    {
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    "angle" "135"
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    {
    "wait" "15"
    "spawnflags" "0"
    "origin" "-64 -450 -126"
    "classname" "weapon_railgun"
    }
    {
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    "angle" "270"
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    }
    {
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    "target" "t33"
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    }
    {
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    "spawnflags" "0"
    "angle" "0"
    }
    {
    "model" "*9"
    "target" "t40"
    "targetname" "t39"
    "classname" "trigger_multiple"
    "spawnflags" "0"
    }
    {
    "origin" "1136 1368 44"
    "targetname" "t40"
    "target" "t39"
    "random" "4"
    "wait" "8"
    "classname" "target_delay"
    "spawnflags" "0"
    "angle" "0"
    }
    {
    "origin" "1096 1400 44"
    "targetname" "t39"
    "target" "t41"
    "spawnflags" "0"
    "classname" "target_relay"
    "angle" "0"
    }
    {
    "targetname" "t41"
    "spawnflags" "0"
    "classname" "target_speaker"
    "origin" "1072 1376 44"
    "noise" "sound/world/growl1.wav"
    "angle" "0"
    }
    {
    "targetname" "t41"
    "noise" "sound/world/growl2.wav"
    "origin" "1072 1400 44"
    "classname" "target_speaker"
    "spawnflags" "0"
    "angle" "0"
    }
    {
    "targetname" "t41"
    "spawnflags" "0"
    "classname" "target_speaker"
    "origin" "1072 1424 44"
    "noise" "sound/world/growl3.wav"
    "angle" "0"
    }
    {
    "_color" "0.8 0.2 0"
    "origin" "989 1209 -52"
    "classname" "light"
    "light" "100"
    "angle" "0"
    }
    {
    "classname" "light"
    "origin" "984 1520 -52"
    "_color" "0.8 0.2 0"
    "light" "100"
    "angle" "0"
    }
    {
    "_color" "0.8 0.2 0"
    "origin" "1248 1264 -52"
    "classname" "light"
    "light" "100"
    "angle" "0"
    }
    {
    "spawnflags" "1"
    "origin" "1252 912 108"
    "classname" "item_armor_shard"
    "angle" "0"
    }
    {
    "spawnflags" "1"
    "classname" "item_armor_shard"
    "origin" "1252 790 108"
    "angle" "0"
    }
    {
    "spawnflags" "1"
    "origin" "1252 972 108"
    "classname" "item_armor_shard"
    "angle" "0"
    }
    {
    "angle" "0"
    "light" "100"
    "classname" "light"
    "origin" "1252 882 170"
    "_color" "0.8 0.2 0"
    "spawnflags" "0"
    }
    {
    "classname" "light"
    "light" "100"
    "origin" "1081 1400 144"
    }
    {
    "origin" "-59 163 482"
    "_color" "0.363051 0.307441 0.202669"
    "classname" "light"
    "target" "t42"
    "light" "75"
    }
    {
    "spawnflags" "1"
    "classname" "item_health_small"
    "origin" "953 1244 -44"
    }
    {
    "spawnflags" "1"
    "origin" "1008 1244 -44"
    "classname" "item_health_small"
    }
    {
    "classname" "info_player_deathmatch"
    "angle" "270"
    "origin" "-208 1744 280"
    "spawnflags" "4"
    }
    {
    "origin" "-983 553 291"
    "angle" "45"
    "model" "models/mapobjects/storch/storch2.md3"
    "classname" "misc_model"
    }
    {
    "spawnflags" "0"
    "light" "100"
    "_color" "0.8 0.2 0"
    "origin" "-712 130 80"
    "classname" "light"
    }
    {
    "classname" "info_player_deathmatch"
    "angle" "360"
    "spawnflags" "0"
    "origin" "-904 -6 88"
    }
    {
    "spawnflags" "0"
    "origin" "-832 -62 176"
    "target" "t15"
    "classname" "trigger_always"
    }
    {
    "model" "*10"
    "spawnflags" "0"
    "target" "t16"
    "targetname" "t15"
    "classname" "trigger_multiple"
    }
    {
    "spawnflags" "0"
    "origin" "-800 42 176"
    "targetname" "t16"
    "target" "t43"
    "random" "4"
    "wait" "8"
    "classname" "target_delay"
    }
    {
    "origin" "-840 10 176"
    "targetname" "t43"
    "target" "t17"
    "spawnflags" "0"
    "classname" "target_relay"
    }
    {
    "targetname" "t17"
    "spawnflags" "0"
    "classname" "target_speaker"
    "origin" "-864 34 176"
    "noise" "sound/world/growl1.wav"
    }
    {
    "targetname" "t44"
    "noise" "sound/world/growl2.wav"
    "origin" "-864 10 176"
    "classname" "target_speaker"
    "spawnflags" "0"
    }
    {
    "targetname" "t44"
    "spawnflags" "0"
    "classname" "target_speaker"
    "origin" "-864 -14 176"
    "noise" "sound/world/growl3.wav"
    }
    {
    "light" "100"
    "classname" "light"
    "origin" "-704 -126 80"
    "_color" "0.8 0.2 0"
    }
    {
    "light" "100"
    "_color" "0.8 0.2 0"
    "origin" "-968 130 80"
    "classname" "light"
    }
    {
    "origin" "-108 312 18"
    "_color" "0.363051 0.307441 0.202669"
    "classname" "light"
    "target" "t24"
    "light" "4500"
    }
    {
    "origin" "-28 312 18"
    "_color" "0.363051 0.307441 0.202669"
    "classname" "light"
    "target" "t26"
    "light" "4500"
    }
    {
    "origin" "-28 320 388"
    "classname" "info_notnull"
    "targetname" "t26"
    }
    {
    "origin" "-108 320 388"
    "classname" "info_notnull"
    "targetname" "t24"
    }
    {
    "origin" "-320 -381 103"
    "light" "20"
    "classname" "light"
    }
    {
    "origin" "-320 -190 103"
    "light" "20"
    "classname" "light"
    }
    {
    "light" "80"
    "origin" "363 1402 -8"
    "classname" "light"
    }
    {
    "model" "*11"
    "target" "t10"
    "classname" "trigger_push"
    }
    {
    "_color" "1.000000 0.866783 0.881283"
    "classname" "light"
    "light" "25"
    "origin" "-63 -449 -82"
    }
    {
    "classname" "info_player_deathmatch"
    "angle" "270"
    "origin" "144 200 24"
    }
    {
    "spawnflags" "1"
    "classname" "misc_model"
    "model" "models/mapobjects/storch/storch2.md3"
    "angle" "180"
    "origin" "1292 810 211"
    }
    {
    "spawnflags" "1"
    "classname" "light"
    "_color" "0.101820 0.063337 0.015798"
    "origin" "1276 810 256"
    "light" "230"
    }
    {
    "classname" "target_speaker"
    "spawnflags" "1"
    "noise" "sound/world/fire1.wav"
    "origin" "1260 810 256"
    }
    {
    "origin" "-64 -24 24"
    "angle" "270"
    "classname" "info_player_deathmatch"
    }
    {
    "classname" "info_notnull"
    "targetname" "t45"
    "origin" "177 1399 359"
    }
    {
    "classname" "info_notnull"
    "targetname" "t46"
    "origin" "-366 1450 333"
    }
    {
    "model" "*12"
    "classname" "trigger_push"
    "target" "t46"
    }
    {
    "origin" "-64 -234 16"
    "classname" "item_health_large"
    "spawnflags" "1"
    }
    {
    "spawnflags" "1"
    "origin" "-65 -511 16"
    "classname" "item_armor_shard"
    }
    {
    "classname" "item_armor_shard"
    "origin" "-65 -455 16"
    "spawnflags" "1"
    }
    {
    "spawnflags" "1"
    "origin" "-65 -399 16"
    "classname" "item_armor_shard"
    }
    {
    "classname" "item_armor_shard"
    "origin" "-65 -335 16"
    "spawnflags" "1"
    }
    
    

    Trace-maps

    1. Single pass
    2. Area mask
    3. Basic top-down
    4. Skybox height-map
    5. Skybox bottom-up
    6. Ground height-map
    7. Occupyable Spaces
    8. Skybox volumes (monochrome)
    9. Skybox volumes (RGB = top, bottom, diff)
    10. Skybox volumes (45 degrees)
    11. Mins/Maxs
    12. Scaled
    13. Multipass
    14. Volumetric
    15. Atmospheric
    16. Blueprint
    17. Path-finding
    18. Faceted
    19. Perspective
    20. Heatmaps
    21. Predator